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??

Автор: Anton7: Дата: 07.16.2009

а питомци могут в игре атаковать мобов?

Автор: Anton7: Дата: 07.16.2009

так? а как его заставитьь бить моба?


CODE
// ______ __ __
// /\ _ \/\ \__/\ \
// __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
// /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
//\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
// \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
// _ _ _ _ _ _ _ _ _ _ _ _ _
// / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
//( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
// \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
//
//--------------------------------------------------------------
// eAthena Battle Configuration File
// Originally Translated by Peter Kieser
// Made in to plainer English by Ancyker
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
// Note 3: Value is a bit field. If no description is given,
// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
//--------------------------------------------------------------

// Rate for catching pets (Note 2)
pet_catch_rate: 100

// Can you name a pet more then once? (Note 1)
pet_rename: no

// The rate a pet will get friendly by feeding it. (Note 2)
pet_friendly_rate: 100

// The rate at which a pet will become hungry. (Note 2)
pet_hungry_delay_rate: 100

// If your pet is hungry by how much will the friendlyness decrease by. (Default is 5)
// Note: The friendlyness is 0-1000 total, at 0 the pet runs away.
pet_hungry_friendly_decrease: 5

// Does the pet need its equipment before it does its skill? (Note 1)
pet_equip_required: yes

// When the master attacks a monster, whether or not the pet will also attack. (Note 1)
pet_attack_support: yes

// When the master receives damage from the monster, whether or not the pet attacks back. (Note 1)
pet_damage_support: yes

// Minimum intimacy necessary for a pet to support their master. Default is 900
// (intimacy goes from 0 to 1000). At this minimum, support rate is 50% of pet's normal value.
// At max (1000) support rate is 150%.
pet_support_min_friendly: 900

// Whether or not the pet's will use skills. (Note 1)
// Note: Offensive pet skills need at least pet_attack_support or
// pet_damage_support to work (they trigger while the pet is attacking).
pet_status_support: yes

// Rate at which a pet will support it's owner in battle. (Note 2)
// Affects pet_attack_support & pet_damage_support.
pet_support_rate: 100

// Does the pets owner receive exp from the pets damage?
pet_attack_exp_to_master: no

// The rate exp. is gained from the pet attacking monsters
pet_attack_exp_rate: 100

// Pet leveling system. Use 0 to disable (default).
// When enabled, a pet's level is a fixed % of the master's. (Note 2)
// If 200%, pet has double level, if 50% pet has half your level, etc.
pet_lv_rate: 0

// When pet leveling is enabled, what is the max stats for pets?
pet_max_stats: 99

// When pet leveling is enabled, these are the imposed caps on
// min/max damage. Note that these only cap atk1 and atk2, if you
// enable pet_str, their max damage is then their base_atk + pet_max_atk2
pet_max_atk1: 500
pet_max_atk2: 1000

// Are pets disabled during Guild Wars?
// If set to yes, pets are automatically returned to egg when entering castles during WoE times
// and hatching is forbidden within as well.
pet_disable_in_gvg: no

Автор: Cole McCormick: Дата: 07.16.2009

вопрос решон?)

Автор: nomn: Дата: 07.16.2009

pet_support_min_friendly: 900

Автор: Anton7: Дата: 07.16.2009

???

Автор: Mark: Дата: 07.17.2009

Цитата(Anton7 @ 17.7.2009, 4:04)
???


Смысл написания этих "???". Тебе Рафф уже дал ответ!

Автор: kokoc: Дата: 07.18.2009

Цитата(raff @ 17.7.2009, 0:13)
pet_support_min_friendly: 900


эм..попробую я..

эта строка означает что если дружелюбность пета будет 900,то он будет саппортить(тобиш атакавать вместе с хозяином(кой))

пс. вроде все популярно объяснил